Sometimes it gives pixelization on the edge of lipstick, especially bright one.Ĩ. I don't like using the method when you duplicate main texture as a different layer and change blending options. Sometimes changing hue/saturation gives really good results. If I like the result with different skintones I recolor my texture by using Image-Selective colors option most of the time when I want to get natural shades. PNG, import in Studio and check in the game.ħ. Delete body template layer so I can see only lipstick texture on a transparent background. When I am satisfied with result, I merge all lipstick texture layers and clean the edges with eraser brush with soft edges.Ħ. I draw with 1 px brush and check the result in simz 4 studio.ĥ. If there is a distortion (and you will get a distortion and blur when you use warp tool) I draw over the texture choosing colors from the main texture with color picking tool. I use warp and transformation tools (in Photoshop).Ĥ. Cut small pieces of that lipstick and place over body template. Open the picture of lipstick that I am going to use as a texture.ģ. But if you make a content for HQ settings then you'll need to have 2048x4096 diffuse map and 1024x2048 specular map.Ģ. It's easier to work on this size and then scale it down to 1024x2048. I open this body template and size it up to 2048x4096. Hello antiandres ! When I make lipstick I do theses steps:ġ.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |